Overview
Mastery Quests: Game, Template, and Workflow
Compare a polished game with the faculty template, see the adaptive system respond in two modes, review the remaining modes, and follow the recommended build workflow.
How to build
Follow the build sequence, watch focused demonstrations, and test each stage before publishing.
Video walkthroughs
Use these focused demonstrations alongside the faculty guide as you plan, build, customize, test, and publish your Mastery Quest.
Overview
Compare a polished game with the faculty template, see the adaptive system respond in two modes, review the remaining modes, and follow the recommended build workflow.
Questions
Use learning objectives to generate structured question pools, then review answer logic, distractors, feedback, tags, skills, and unique IDs.
Design
Update titles, instructional text, images, characters, artifacts, audio, and visual styling while leaving the protected engine structure intact.
Testing and Publishing
Run every mode, trigger adaptive support intentionally, inspect mastery reporting, verify files and links, and publish the completed game safely.
Build sequence
Select the course, chapters, learning objectives, and intended practice modes.
Create the main, boss, repair, bridge, and legendary pools with consistent tags and unique IDs.
Replace titles, text, visual assets, artifacts, guides, and boss identities.
Audit correct answers, feedback, distractors, duplicate items, and answer-length bias.
Test correct and incorrect paths, persistence, timers, scoring, bosses, and mastery reporting.
Deploy the complete folder, document the build version, and retest after engine updates.